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HE APPEARS TO BE SURRENDERING... GET
THE BEAN BAG BULLETS!
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Play It: |
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"Quick, give me the M4! No, the SHOTGUN, damn you!"
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One minor quibble I have is that when you shoot someone,
they go down clutching their hit areas as bolts of electricity surge through
them. Every weapon does this. What, do I have a stun shotgun and a stun
magnum too? This is probably just a scam to get a lower violence rating
(which is successful.) However, I don't know why SEGA would this, as they
have always had the balls to screw censorship. Especially since they also
have the demo show the consequences of shooting an innocent person. A
family of 3 walks in, and poor little Timmy is the sacrificial lamb. What
gives? If this were something I could toggle on and off in the options
menu, I wouldn't care. Of course, this is an arcade game right now. Maybe
for the home port?
It seems that SEGA is making these games to be less plausible than the one before it. The first one was fine except for the goofy armored golfcart Vise drove. The second one had you fight Mr. Universe, several guys with rocket-launcher jetpacks, cat-tanks, and an unorthodox flying bomb. This one has human cloning, ninjas with lightsabres and inviso suits, possible Shadowrun-esque deckers (at least, I suspect Brand might have cybernetic implants), and the grand daddy of them all... Joe Fang actually merges his DNA with a dinosaur's, and you have to fight... Dino Fang!... and he's armed with a chain gun. The last boss is a huge monster with a friggin' huge ass chaingun. Why does a dinosaur need a chain gun? How come Steven Spielburg and Michael Crichton didn't think of this first? And what in the hell was SEGA smoking when they thought up this? |
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"Oh no! Joshua has successfully merged his DNA with
a dinosaur's!"
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RRROOOAAARRRR!
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"I'm too old for this shit!"
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Heh. Dino Joshua. But this is kinda SEGA's gig. They
can throw something fucked up at you and yet make it fit somehow. Take
Shinobi, for example.
Guy 1: "Hey, let's make a game with ninjas! They're pretty cool." Guy 2: "No, we need something special." Guy 1: "Why don't we throw in some bad guys with guns? He'd be outmatched!" Guy 2: "That's already been done too." Guy 3: "Oh! How about a helicopter full of ninjas?" Guy 1 and 2: "Yeah, that would be sweet!" Guy 3: "Yeah, he could also fight Godzilla and Spider-man, and go surfing with robots!" I did not make any of that up. |
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"You must be patient. Do you want to be a ninja,
or do you want to surf?"
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"I want to surf, sensei!"
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"Well then, get out there!"
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However, here this little twist is way outta left field
and is as subtle as a brick. Oh well, if Kojima can get away with radioactive
hamsters, vampires, and a teleporting beekeeper, SEGA can too.
While on the subject of twists, the pharmacy and bank that gets ripped off are said to be 'linked with the criminal organization'. It would seem the robberies were thus staged. But if they had the items in their possession in the first place, WHY create an elaborate setup? They could just as easily have simply leaked the dinosaur data or smuggled out a cloning cell. Who's gonna report it stolen? The crooks? Hell, the real owners of the dinosaur info would probably NEVER know their data was copied as long as the chip remained. Also, this game may have taken a few too many pages from Time Crisis. Rage and Smarty behave a little more like VSSE agents than cops. They dive out of planes, hang in the air by cords in order to enter a towering building, and raid a captured military base. Typical police work? Hardly. Anyway, that's all I got on this game. Enjoy. Oh, and there is one thing I should point out. I'm sure that at least a few people are going to take one look at Joe Fang, think of Wild Dog, and scream "rip-off!" However, Joe Fang actually returned in Virtua Cop 2, which came out in 1995-1996, a year or two before TC2 (WD's first resurrection) did. So there. Bottom Line: After a long hiatus, the VC series returns! Go play this game so SEGA knows that they should crank out a home port! |
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All HTML/web design copyright 2004 stickghost. All rights reserved. Virtua Cop and all related items are the property of SEGA. |
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